In this post I will show how to construct an Mp3 player using arduino and DFPlayer. The proposed article has two Mp3 player designs, one with push button control and another one with IR remote control. We will also take a look at DFPlayer (Mp3 player module) and its specifications.
We all love music, we would like to hear it while at gym, reading, moments before sleeping or while soothing our self after a hard day work.
Constructing a music player at home few decades back was a near impossible for an electronics enthusiast because of constructional complexity due to mechanical components.
In those days only limited number of songs could be accommodated in a cassette. Replicating a song to another cassette was a nightmare too. But now, thanks to advancement in electronics an Mp3 player can be made from scratch with your pocket money.
Now let’s move on to technical details of the project.
The heart of the project is DFPlayer which is a small Mp3 player module which can accommodate micro SD card and can be controlled using a microcontroller.
Illustration of DFPlayer:
It has in-build amplifier which can drive 3 watt loudspeakers in stereo or mono. It has 24-bit digital to analog converter (DAC) which is pretty good for such low cost and compact module.
Bottom view of the DFPlayer:
It supports MP3 and WMV hardware decoding. It supports sampling rate of
8KHz,11.025KHz, 12KHz,1 6KHz, 22.05KHz, 24KHz, 32KHz, 44.1KHz, 48KHz.
It can support up to 32GB micro SD card. It supports up to 100 folders, each folder can be assigned up to 1000 songs.
It has 6 different levels of equalizer; and 30 levels of volume adjust control. It can operate from 3.2V to 5V.
Pin configuration of DFPlayer:
The above specifications are based on DFPlayer’s data sheet.
By now you would have familiar with DFPlayer and its specification. You can purchase this module from e-commerce sites or from local electronics market.
Now let’s jump into the schematic diagram.
The above circuit is very simple; the arduino sends commands to the DFPlayer module to control the songs. The user can input their choice via push buttons.
The arduino’s built-in pull-up resistor has been activated in the program, so that we no need to attach a physical resistor to push buttons.
Try to use good quality speakers; the DFPlayer can deliver very good quality sound.
If you find any distortion in the sound at higher volume levels, power the DFPlayer module externally at 5V DC with common ground connection between arduino and DFPlayer.
If you want stereo sound setup, connect the one of the speaker to SPK1 of DFPlayer and another speaker to SPK2 and ground the remaining speaker wires.
//---------Developed by R.Girish------//
#include <SoftwareSerial.h>
SoftwareSerial mySerial(10, 11);
# define Start_Byte 0x7E
# define Version_Byte 0xFF
# define Command_Length 0x06
# define End_Byte 0xEF
# define Acknowledge 0x00
const int btnNext = A0;
const int btnPause = A1;
const int btnPrevious = A2;
const int volumeUP = A3;
const int volumeDOWN = A4;
int volume = 15;
boolean Playing = false;
void setup ()
{
pinMode(btnPause, INPUT);
pinMode(btnNext, INPUT);
pinMode(btnPrevious, INPUT);
pinMode(volumeUP, INPUT);
pinMode(volumeDOWN, INPUT);
digitalWrite(btnPause, HIGH);
digitalWrite(btnNext, HIGH);
digitalWrite(btnPrevious, HIGH);
digitalWrite(volumeUP, HIGH);
digitalWrite(volumeDOWN, HIGH);
mySerial.begin(9600);
delay(1000);
playFirst();
Playing = true;
}
void loop ()
{
if (digitalRead(btnPause) == LOW)
{
if(Playing)
{
pause();
Playing = false;
}
else
{
Playing = true;
play();
}
}
if (digitalRead(btnNext) == LOW)
{
if(Playing)
{
next();
}
}
if (digitalRead(btnPrevious) == LOW)
{
if(Playing)
{
previous();
}
}
if(digitalRead(volumeUP) == LOW)
{
volumeINC();
}
if(digitalRead(volumeDOWN) == LOW)
{
volumeDEC();
}
}
void playFirst()
{
exe_cmd(0x3F, 0, 0);
delay(500);
exe_cmd(0x06, 0, volume);
delay(500);
exe_cmd(0x11,0,1);
delay(500);
}
void pause()
{
exe_cmd(0x0E,0,0);
delay(500);
}
void play()
{
exe_cmd(0x0D,0,1);
delay(500);
}
void next()
{
exe_cmd(0x01,0,1);
delay(500);
}
void previous()
{
exe_cmd(0x02,0,1);
delay(500);
}
void volumeINC()
{
volume = volume+1;
if(volume==31)
{
volume=30;
}
exe_cmd(0x06, 0, volume);
delay(500);
}
void volumeDEC()
{
volume = volume-1;
if(volume==-1)
{
volume=0;
}
exe_cmd(0x06, 0, volume);
delay(500);
}
void exe_cmd(byte CMD, byte Par1, byte Par2)
{
word checksum = -(Version_Byte + Command_Length + CMD + Acknowledge + Par1 + Par2);
byte Command_line[10] = { Start_Byte, Version_Byte, Command_Length, CMD, Acknowledge, Par1, Par2, highByte(checksum), lowByte(checksum), End_Byte};
for (byte x=0; x<10; x++)
{
mySerial.write(Command_line[x]);
}
}
//---------Developed by R.Girish------//
Now let’s move on to IR remote based design.
Schematic for IR controlled Mp3 player:
The above design is simple as the push button based; the only difference is removal of push buttons and inclusion of TSOP 1738 IR receiver. The received signal from IR remote is fed to A0 pin of arduino.
Now to control this Mp3 player you need a spare TV, or any other IR based remote which might be lying on your junk box. You have to decide which the buttons for controlling the functions like play & pause etc.
There are 6 functions:
1) Play and pause
2) Next song
3) Previous song
4) Volume increase
5) Volume decrease
6) Sound equalizer (Normal/Pop/Rock/Jazz/Classic/Base)
You need to choose the buttons on the remote and find its Hexadecimal codes of those buttons which will be transmitted by the remote. To find the hexadecimal code, download the IR library if not done so.
github.com/z3t0/Arduino-IRremote
Add the library to arduino software and navigate to File> Examples> IRremote > IRrecvDemo and upload the code with completed hardware setup.
Open the serial monitor and press the buttons on remote, you will see the hexadecimal codes, note it down to corresponding button on piece of paper.
You need to enter the hexadecimal code on the program given below. Once you entered the hexadecimal codes in the given program, upload it. You are ready to control your songs from your remote.
Program for IR remote based design:
//---Developed by R.Girish--//
#include <SoftwareSerial.h>
#include <IRremote.h>
SoftwareSerial mySerial(10,11);
# define Start_Byte 0x7E
# define Version_Byte 0xFF
# define Command_Length 0x06
# define End_Byte 0xEF
# define Acknowledge 0x00
//--------------------------------------------------------//
# define pause_play 0x2FD08F7
# define next_song 0x2FDD827
# define prev_song 0x2FDF807 //REPLACE THESE HEX CODE WITH YOUR REMOTE BUTTON CODE STARTS “0x”
# define vol_inc 0x2FD58A7
# define vol_dec 0x2FD7887
# define sound_equalizer 0x2FD30CF
//-------------------------------------------------------//
const int receive = A0;
IRrecv irrecv(receive);
decode_results dec;
int volume = 15;
int eqset = 0;
boolean Playing = false;
void setup ()
{
irrecv.enableIRIn();
mySerial.begin(9600);
delay(1000);
playFirst();
Playing = true;
}
void loop ()
{
if(irrecv.decode(&dec))
{
if (dec.value==pause_play)
{
if(Playing)
{
pause();
Playing = false;
}
else
{
Playing = true;
play();
}
}
if (dec.value==next_song)
{
if(Playing)
{
next();
}
}
if (dec.value==prev_song)
{
if(Playing)
{
previous();
}
}
if(dec.value==vol_inc)
{
volumeINC();
}
if(dec.value==vol_dec)
{
volumeDEC();
}
if(dec.value==sound_equalizer)
{
equalizer();
}
irrecv.resume();
}
}
void playFirst()
{
exe_cmd(0x3F, 0, 0);
delay(100);
exe_cmd(0x06, 0, volume);
delay(100);
exe_cmd(0x11,0,1);
delay(100);
}
void pause()
{
exe_cmd(0x0E,0,0);
delay(100);
}
void play()
{
exe_cmd(0x0D,0,1);
delay(100);
}
void next()
{
exe_cmd(0x01,0,1);
delay(100);
}
void previous()
{
exe_cmd(0x02,0,1);
delay(100);
}
void volumeINC()
{
volume = volume+1;
if(volume == 31)
{
volume = 30;
}
exe_cmd(0x06, 0, volume);
delay(100);
}
void volumeDEC()
{
volume = volume-1;
if(volume == -1)
{
volume = 0;
}
exe_cmd(0x06, 0, volume);
delay(100);
}
void equalizer()
{
eqset = eqset+1;
if(eqset == 6)
{
eqset = 0;
}
exe_cmd(0x07, 0 ,eqset);
delay(100);
}
void exe_cmd(byte CMD, byte Par1, byte Par2)
{
word checksum = -(Version_Byte + Command_Length + CMD + Acknowledge + Par1 + Par2);
byte Command_line[10] = { Start_Byte, Version_Byte, Command_Length, CMD, Acknowledge, Par1, Par2, highByte(checksum), lowByte(checksum), End_Byte};
for (byte x=0; x<10; x++)
{
mySerial.write(Command_line[x]);
}
}
//---------Developed by R.Girish------//
NOTE 1: you may see warning in the program while compiling, please ignore it.
NOTE 2: Try to put all your songs in SD card without folders.